Figment started in 2017 as an experimental prototype at Lumosity, put together by a single developer and myself. We took a few weeks to initially prototype in Unity, creating interactive experiences in music, drawing, coloring, writing, composition — designed to make you think creativity and be a boost in your day. I’ve been the Product Designer for the Figment project since then, expanding it to be a daily creative trainer built with sharing in mind. Checkout the full app on the App Store!